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I've heard great things about the game and that it's a challenging experience. There must be a new definition of challenging that I'm unaware of. Challenging was having to go though a stage in some Mega Man game three, maybe even four times before getting it down. In Dark Souls, I'm making eight or more runs against each area or boss. That's not challenging. That's poor game design. Unless your targeting your game to masochist. Here's my reasoning for straight up calling this game out. Please keep in mind that I've tried looking at it from a different point of view. Maybe I'm just really bad at it and sore over losing so much. These points make me think otherwise. Perhaps the most glaring flaw are the combat mechanics. Many times I feel I'm fighting against the clunky and slow animations instead of playing the game. Sometimes when I want to kick, I'll attack (and vice versa). Parrying isn't as sharp and accurate as it could be. I found that the window of opportunity is too small despite what an enemies animation looks like.I got some enemy attacks down to a science, but eventually I just stopped bothering because trying to learn that narrow 'sweet spot' for a new opponent's moves meant dying more times than I'd like. Another major problem is just how unresponsive the controls can be. In the heat of combat I'm mashing the attack button, but when I stop, he'll belt out another swing anyways even though I stopped mashing before the end of the previous attack. I also hate that I can't interrupt my attacks or my healing animations. When I press that button to block or dodge, I mean it! Stop what you're doing, and get out of the way. That's probably my biggest complaint. I don't like how vague the game is about, well... Everything. From where you're supposed to be going to what items do. I tried using an item that was supposed to give me humanity and it did nothing. I tired using a fire keepers soul and it didn't seem to do anything. Of course, after looking up a guide I know what to do with it, but should I really need to consult a guide for this? The whole thing about dropping experience when you die and having to run back to get it is just a mechanic to make the game more difficult. There is no reason for this to happen except to force another hindrance on the player. What it boils down to is that instead of asking themselves "does this make the game more fun?" the designers said "how can we make this more difficult?" or perhaps they didn't bother asking these questions at all. I would find that hard to believe, for the game clearly displays a great amount of effort was put into it. I believe they chose to make it a difficult game instead of a fun game. What bothers me most is that I want to enjoy this game, but taking out a big boss after countless tries just gets less and less rewarding, and it makes me feel that I should be doing something better with my time. I'm happy for you if you enjoy this game. It just means we have different definitions of fun. (For those wondering, I didn't get particularly far in the game. I reached the first Titanite Demon and decided to stop playing after how much trouble I had beating it. Then I found out I should have rang the bell first and thought that maybe I was just farther ahead than where I should have been. Nope. Those gargoyles don't mess around. I think I'm done with the game for good now.) Update! I beat the gargoyles with the aid of that Sun Knight. There's no way I would have been able to do it without him. Tags: games
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I needed to do two emergency casting sessions last week because I sold out of hearts. Luckily, I had already gotten a new kiln a few days before. The old blue kiln finally broke for good. I'll miss that particular piece of equipment. I have memories of it from when I was very young, seeing it in my dads small shop at the house on Vally View. He got that, along with some other casting supplies, from a dentist. I can remember my first casting session with those tools. I had modeled a couple of wax figures as I was very much into painting and collecting miniature fantasy figures. One was a knight. The other a monster. Both were successfully cast in silver and I still have them to this day (I should take pictures of them soon). I feel a creative spirit coming back to me again. I've been working on a new jewelry design and I've started writing a new story. I stopped working on the story about the old king for too long and lost where it was going. I love what I have so far, but it was starting to feel sloppy trying to write for it again. I'll pick it back up some day, but for now I am fervently inspired to work on this new story. Its about four young boys in search of magic swords to save a kingdom. It will be aimed at young adults and you might think it a bit drab or over done by that simple description, but there is a great deal more to it. The idea came to me from a song called Singring and the Glass Guitar, and I have also begun reading through The Chronicles of Narnia again, which will help in terms of the style of writing I'm going for. Once I get more on paper, both with words and image, I will begin posting a blog to record my progress. Tags: jewelry
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I don't think I like the internet any more. I've been starting to realize that a lot of the sites I frequent have turned into places for children. Deviantart is now all about the anime, Reddit is full of memes everywhere, and I can't log into face book without being bombarded by post which are nothing more than mind farts that most all of us pass throughout the day without a need to tweet or otherwise bother someone with. I feel good today. I was questioning why all morning until I remembered that it's the first day of October. I'm sure subconsciously that has a great deal to do with my uplifted frame of mind which has been so dark as of late, as October is my favorite month of the year. My way of thinking feels young again. I did a great deal of writing last night on a novel that I started about two years ago. I'm about half way through, and have become quite dedicated to working on it. It's an Iron Age fantasy with the Arthurian base of a King's connection to the land. It has also been greatly influenced by the writings of Robert E. Howard. Some of you might remember that I was speaking with Hard Rock a while back about a couple of pendant ideas. They said they were more interested in having them as pin's. It's been over a year since then, so I took it upon myself to create one of them. The King of Rock.  Yeah. Hard Rock turned that down. I've also created a new 8-bit themed pendant; a Slime from Dragon Warrior. The wax is done, and I should be casting on Wednesday. We have been without our dogs for about three weeks now. I think I better understand what it means to be haunted. Sometimes I'll hear a scratching, or the sound of toenails clicking. Other times when I come home I still expect to see them there in the kitchen waiting for me. It is better that they are gone though. Muffy was so old in age that it was painful to listen to her coughing, and Shania was never the same after she became terribly sick one winter. The house smells fresh again, and it's nice not to have to worry about them any more. Well, there goes my good mood. Tags: jewelry
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I am back in New England and my visit has been refreshing. John, Peter, and I went to the lake, Peaked Mountain, and the orchard all in one evening. It was spectacular and I got a couple of good photos out of it. While at the orchard we heard the strong pounding of hooves retreating from us. It is a place with many deer and other large animals. On Thursday I went to Rhode Island with Peter, Kev, and John. We arrived at night and had a grand feast, then walked to Fisherman's Beach. There were a couple of camp fires going, one of which was abandoned so we took advantage of the dwindling fire and I took some pictures. I never seem to get the chance to take time with my photography at the beach. I would just like to go on my own for a change. I made for the orchards again on Saturday hoping to capture some wild life. I am amazed that we made it so far in the dark on that first night out. Everything was over grown and the official path had a fallen tree on it, toppled by the tornado last week. The only hint of deer was from powerful stomping somewhere in the unkempt orchard field, and I left the place without photos, for the view has already been captured and I need new sights. Tonight I visit my Grandmother and baby Henry. It will be good to see everyone. Tomorrow I will try to make it to Minnechaug Mt. Tags: north Current Location: United States, Connecticut, Enfield
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